24 lines
529 B
C#
24 lines
529 B
C#
using Player.Services;
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using UnityEngine;
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using VContainer;
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namespace Common
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{
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public class TestGameLauncher : GameLauncher
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{
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protected override string ResolveLifetimeScopePrefab()
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{
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return "TestScope";
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}
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protected override void CreateResourcesList()
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{
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}
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protected override void Launch()
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{
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var spawner = lifetimeScope.Container.Resolve<PlayerSpawnerService>();
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spawner.Spawn(Vector3.zero);
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}
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}
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} |